Trials

Gameplay Mechanics

Navigate through intricate levels using these mechanics:

Grappling Hook

  • Activated with Left Mouse Button
  • Attachable to specific blue line "points" starting from Level 03. Points might have some chance to be only one time use

Attachable Rope

  • Triggered by pressing the E Key
  • Not all "ropes are attachable" -> spot the difference through texture details

Portals

  • There's a chance, that they will either move you forward or not...

Controls

  • Move using WASD or Arrow Keys
  • Grappling Hook: Left Mouse Button
  • Rope Attachment: E Key
  • Skip Level: ESC Key (temporary)
  • All controls can be modified in the settings

Leaderboard System

  • Powered by Talo
  • Tracks best times per level and continuous run
  • Only randomly generated player names :(

Notes

  • Skipping levels will prevent time tracking
  • Clearing cache resets your account (pls don't)
  • Only the best times are saved into leaderboard (online leaderboard UI might be buggy)
  • It is meant to be hard

Assets

  • Tileset from uheartbeast
  • Level background music generated via Suno
  • source code: GitHub
StatusPrototype
PlatformsHTML5, Windows, macOS, Linux
Authorbananeq
GenrePlatformer
Made withGodot
Code licenseMIT License
Average sessionAbout an hour
InputsKeyboard

Download

Download
Trials-Windows-x86_64.exe 97 MB
Version v20250512.2328 30 days ago
Download
Trials-Linux-x86_64 70 MB
Version v20250512.2328 30 days ago
Download
Trials-macOS.zip 59 MB
Version v20250512.2328 30 days ago
Download
THIRD_PARTY_LICENSES.md
External
Download
LICENSE
External

Development log

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