Trials
Trials
Gameplay Mechanics
Navigate through intricate levels using these mechanics:
Grappling Hook
- Activated with Left Mouse Button
- Attachable to specific blue line "points" starting from Level 03. Points might have some chance to be only one time use
Attachable Rope
- Triggered by pressing the E Key
- Not all "ropes are attachable" -> spot the difference through texture details
Portals
- There's a chance, that they will either move you forward or not...
Controls
- Move using WASD or Arrow Keys
- Grappling Hook: Left Mouse Button
- Rope Attachment: E Key
- Skip Level: ESC Key (temporary)
- All controls can be modified in the settings
Leaderboard System
- Powered by Talo
- Tracks best times per level and continuous run
- Only randomly generated player names :(
Notes
- Skipping levels will prevent time tracking
- Clearing cache resets your account (pls don't)
- Only the best times are saved into leaderboard (online leaderboard UI might be buggy)
- It is meant to be hard
Assets
- Tileset from uheartbeast
- Level background music generated via Suno
- source code: GitHub
Status | Prototype |
Platforms | HTML5, Windows, macOS, Linux |
Author | bananeq |
Genre | Platformer |
Made with | Godot |
Code license | MIT License |
Average session | About an hour |
Inputs | Keyboard |
Download
Development log
- Source code now public on Github46 days ago
- Release v20250425.074548 days ago
- Release v20250423.181150 days ago
- Release v20250416.153257 days ago
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